Cities: Skylines 2 devs designed the game to target 30 fps because 'there's no real benefit to aim for higher
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In a recent Reddit AMA, the team behind Cities: Skylines 2, fielded a host of questions from the gaming community. Amongst all of its responses was a comment by Colossal Order's Chief Technical O
Cities: Skylines II peaks at over 104k concurrent players, but launch marred by poor technical state
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Cities Skylines 2 Dev Targets 30FPS: 'There's No Real Benefit in a City Builder for 60FPS' - IGN
Cities Skylines 2 Developers: The performance target is to run at a steady 30FPS : r/Games
Up For Debate - High resolution or High graphics settings?
Platform - Cities Skylines 2 Developers: The performance target is to run at a steady 30FPS, Page 2
Cities: Skylines 2 was created with a goal of 30 FPS •
Cities: Skylines II will not be well optimised at launch., Page 2
Cities: Skylines II CTO Confirms 30 FPS Target for Newly Released City Builder: No Long-Term Benefit to 60 FPS
Ah yes, the NEXT GENERATION of city builders! Bask in the glory its HIGH FIDELITY graphics (Cities: Skylines II) : r/gaming
Cities Skylines 2 developers target 30fps and not 60fps, even on the latest and greatest high-end PCs
Ash (@i_m_ashlaw) / X
Cities: Skylines 2 studio is working on patches to hit 30FPS performance target - Neowin
Cities: Skylines 2 studio is working on patches to hit 30FPS performance target - Neowin
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