Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017

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According to a report from SuperData, the PC gaming market is experiencing quite a bit of growth over the past few years. Full game purchases are now $8 billion annually from $5 billion in 2012. Although this figure can actually see a growth up to $11 billion by 2022.  What is more surprising for some however, is the fact that the free-to-play market eclipses this figure. In 2012, free-to-play PC games generated $11 billion in revenue, but has now doubled it to $22 billion in 2017. In five years, this is expected to grow to $25 billion. Micro-transactions are Highly
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
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Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
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Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
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Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
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Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
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Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
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Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
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Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
Top Seller News
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