Dragon's Dogma 2's Director Breaks Down The Improved Pawn System, Combat Mechanics And More

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We sit down with director Hideaki Itsuno and producer Yoshiaki Hirabayashi to chat about improved mechanics, new systems, and steak.
Dragon's Dogma 2's Director Breaks Down The Improved Pawn System, Combat  Mechanics And More
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Dragon's Dogma 2's Director Breaks Down The Improved Pawn System, Combat  Mechanics And More
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Dragon's Dogma 2's Director Breaks Down The Improved Pawn System, Combat  Mechanics And More
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Dragon's Dogma 2's Director Breaks Down The Improved Pawn System, Combat  Mechanics And More
ass slapping (**with** jiggle physics - non-negotiable) better be in Dragon's Dogma 2‼️ : r/Gamingcirclejerk
Dragon's Dogma 2's Director Breaks Down The Improved Pawn System, Combat  Mechanics And More
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