artificial intelligence - Numerical Boardgame -- Help with with a pruning method (alpha-beta : minimax) - Computer Science Stack Exchange
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Descrição
I'm developing a simple AI to play a boardgame which consists of N x N squares, each with a predefined value.
44 33 75 12 99 23
53 89 14 01 32 98
34 98 67 45 02 38
89 87 54 21 34 87
65 84 99 72 95
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