Park Beyond is a theme park sim that allows its players to create impossible experiences - Unreal Engine
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Technical Director at Limbic Entertainment Mohamed Hafez discusses the development process behind 'Park Beyond.'
Technical Director at Limbic Entertainment Mohamed Hafez talks about Park Beyond’s approach to landscape generation, discusses how the game’s NPCs work, and explains how Unreal Engine helps the team assemble large scenes.
Technical Director at Limbic Entertainment Mohamed Hafez talks about Park Beyond’s approach to landscape generation, discusses how the game’s NPCs work, and explains how Unreal Engine helps the team assemble large scenes.
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