The Last of Us 2 has become a minefield for press, devs, and fans - Polygon

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While Naughty Dog’s horror game The Last of Us Part 2 has released to critical acclaim and great sales, hostility has risen between the studio and journalists reporting on or critiquing the game. It’s made discussing the game at all exhausting and toxic.
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
The Last of Us Part II' and Its Crisis-Strewn Path to Release
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
USC Annenberg 2024 Relevance Report by USC Annenberg School for Communication and Journalism - Issuu
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