Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including the addition of an enormous live-action Mario that didn't make the cut

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During development, the Super Mario Bros. Wonder devs had an idea-sharing session and came up with over 2,000 concepts.
Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
Super Mario Bros. Wonder Had NO Deadline; Explored 2,000+ Gameplay
Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
Super Mario Bros. Wonder Had NO Deadline; Explored 2,000+ Gameplay
Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
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Super Mario Bros. Wonder devs had over 2,000 ideas for the game, including  the addition of an enormous live-action Mario that didn't make the cut
Super Mario Bros. Wonder Devs On Breaking The Rules Of Mario To
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