Contents of “Development and Deployment of Multiplayer Online Games: from social games to MMOFPS, with stock exchanges in between” - IT Hare on Soft.ware
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Table of Contents of the upcoming book on various aspects of game development and deployment, from business requirements to bot fighting
Contents of “Development and Deployment of Multiplayer Online
Contents of “Development and Deployment of Multiplayer Online
The Most Comprehensive Book on Multiplayer Game Development by 'No
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
Network Programming: Socket Peculiarities, Threads, and Testing
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
TCP and Websockets for Games - IT Hare on Soft.ware
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