9.2 Serious games and gamification – Teaching in a Digital Age
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Gamification in Education
Learning Experience Journey Using Gamification & Serious Games - Ahmed Hossam, Gamification Consultant, Gamfed/Gampact
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4.3 The ADDIE model – Teaching in a Digital Age – Second Edition
6.4 Managing content – Teaching in a Digital Age: Third Edition – General
Teaching in a Digital Age - Second Edition
Serious game - EduTech Wiki
14.6 An institutional strategy for teaching in a digital age – Teaching in a Digital Age: Third Edition – General
Gamification in e-learning – Gamification in education
Serious game design model for language learning in the cultural context
Serious game design model for language learning in the cultural context
PDF) Teaching Case of Gamification and Visual Technologies for Education
Serious Game Market Strategic Insights 2023-2031 with Top Players Cisco, IBM, Serious Game International, CCS
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