GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Por um escritor misterioso
Descrição
We know it's wrong and we're not sure how to fix it, but let's at least gather some data. #2009 adds statistics. Some games I know about: Sword Art Online (runs slow even at 60 vps / fast forwarded): 11-12 million cycles per frame 99.282
Hey I'm trying to play on ppsspp and a lot of games do the same
Options to remove · Issue #8171 · hrydgard/ppsspp · GitHub
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Ridge Racer 2
Android/Windows] Crash by Inavalid Memory Access [BLEACH SC
GPU timing estimation inaccurate · Issue #2010 · hrydgard/ppsspp
Windows 10's hardware-accelerated GPU scheduling is almost here
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Android/Windows] Crash by Inavalid Memory Access [BLEACH SC
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Options to remove · Issue #8171 · hrydgard/ppsspp · GitHub
Android/Windows] Crash by Inavalid Memory Access [BLEACH SC
ARM Cortex-X4, A720 and A520 CPUs, Immortalis-G720 GPU with Ray
Ridge Racer 2
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