87% of classic games are out of print. That's a problem for gaming history.
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VGHF's Phil Salvador talks to Ars about his groundbreaking game availability study.
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87% of classic games are out of print. That's a problem for gaming history.
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VG History Foundation] 87% of games released in the US before 2010 are no longer purchasable
Study finds around 87 percent of games are unplayable without resorting to piracy, scavenger hunts, or travelling to an archive
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