87% of classic games are out of print. That's a problem for gaming history.

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VGHF's Phil Salvador talks to Ars about his groundbreaking game availability study.
87% of classic games are out of print. That's a problem for gaming history.
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87% of classic games are out of print. That's a problem for gaming history.
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87% of classic games are out of print. That's a problem for gaming history.
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87% of classic games are out of print. That's a problem for gaming history.
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87% of classic games are out of print. That's a problem for gaming history.
40 Percent Mini Gaming Keyboard, 42 Keys Fully Programmable Keyboard with 16 Macro Keys, High Ground Mechanical Keyboard with RGB Backlight, USB-C Compact Hot-Swappable Keyboard for Windows/Mac/PC : Video Games
87% of classic games are out of print. That's a problem for gaming history.
87% of classic games are out of print. That's a problem for gaming history.
87% of classic games are out of print. That's a problem for gaming history.
Video game preservation - Wikipedia
87% of classic games are out of print. That's a problem for gaming history.
kelsey lewin (@kelslewin) / X
87% of classic games are out of print. That's a problem for gaming history.
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87% of classic games are out of print. That's a problem for gaming history.
VG History Foundation] 87% of games released in the US before 2010 are no longer purchasable
87% of classic games are out of print. That's a problem for gaming history.
Study finds around 87 percent of games are unplayable without resorting to piracy, scavenger hunts, or travelling to an archive
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