5 reasons why you should be using games in education - Classcraft
Por um escritor misterioso
Descrição
From better engagement and motivation to stronger collaboration and relationships, using games in the classroom can offer countless benefits.
Sustainability, Free Full-Text
Classcraft
5 Skills That Games Teach Better Than Textbooks -- THE Journal
Sustainable mobility learning: Technological acceptance model for gamified experience with ClassCraft in primary school
What is Classcraft and How Can It Be Used to Teach?
Classcraft Review for Teachers
7 Amazing live edtech tools to gamify your classroom - BookWidgets
Classcraft Review for Teachers
Why You SHOULD Use Games In Your Classroom - The Owl Teacher by Tammy DeShaw
Classcraft: Engagement Management System for K-12 Classrooms - The EdTech Roundup
Classcraft - The Index Project
Classcraft
ISTE, 5 ways to gamify your classroom
de
por adulto (o preço varia de acordo com o tamanho do grupo)